![]() ![]() If you have a problem with folks peeing on your stoop then this is the answer. We’d be interested in seeing what you come up with. Security cameras come to mind but this could be useful in a lot of projects. This time around he’s got eight of them running on one computer at 60fps. has been involved in the NUI Group and in writing drivers for the PS3 Eye. Of course, if this were an incredibly complicated piece it probably wouldn’t have ended up in a links post. Not every hack has to be a beautiful masterpiece, they just need to be fun. It’s a track for a steel marble to roll around in with a magnet on a rotating wheel to pick it up and start it over again. Here’s a quick and dirty kinetic sculpture. Check out a couple of videos after the break to see the hardware, and some game play.Ĭontinue reading “Multitouch Tower Defense Uses Physical Towers” → Posted in Multitouch Hacks Tagged infrared, ps3 eye, reacTIVision Hackaday Links: January 31st, 2010 chose the reacTIVision software package to process the input from the camera. As for the multitouch detection, the hardware uses a series of UV LEDs along with a modified PS3 eye camera. ![]() A projector shines through another acrylic window on the side of the unit, reflecting on a mirror positioned at a 45 degree angle. The surface is a piece of acrylic topped with some light diffusing material. The controller itself is pretty straight-forward. Just place that piece where you want to build your next tower, and then select the tower type from the list. There is a frustum-shaped game piece resting on the surface. In the image above you can see that the game board for a tower defense game is shown on the display. Arthur built a multitouch interface that uses objects as part of the control scheme. If you’re tired of playing flash games with a mouse, perhaps you’ll draw inspiration from this project. Posted in Playstation Hacks Tagged opencv, playstation eye, ps3 eye Multitouch Tower Defense Uses Physical Towers From an actual eyeball tracker ( seriously), to an interactive projection globe with touch tracking to even a physical tower defense game. Seeing as the Eye has been out for over 7 years now, it has been used in quite a few hacks since then. It’s capable of 60fps at VGA, which we admit isn’t amazing, but at $7, we can’t complain - if you drop down to QVGA (320×240) you can go up to 120fps.įrom there you can play around in OpenCV to your heart’s content. He’s using a library called video for Linux with an application called qv4L2. The PS3 Eye has a standard USB interface, and after messing around with it a bit in Linux, was able to adjust the frame rate settings for his application. Now that it’s kind of obsolete, you can have it for as little as $7 from places like Amazon! As it turns out, the PS3 Eye is actually a pretty capable little camera. He needed a decent webcam that could do higher than standard frame rates. Though at least it's free.Has started getting into OpenCV and digital control system projects. Still it's worth a tinker for Spielberg wannabes with limited tech skills, but it's nothing very revolutionary. It's a tech demo rather than a finished product. But until Sony release a version of EyeCreate that lets you create movies that can be shared with anyone on any system, it feels slightly redundant. You can record clips, arrange them to create a sequence and apply effects, like slow motion and sepia tones. The software itself is quite accomplished, reminiscent of simple video editors like iMovie. You can only watch them through EyeCreate. You can't even view them in the cross-media bar. While this may sound excellent, it's not actually that exciting because your videos are recorded in a proprietary format, meaning you can't copy them to a memory stick and watch them on a computer. ![]() Like Sony's virtual aquarium Aqua Vita, this isn't so much a game as a "utility." EyeCreate comes bundled with the PlayStation Eye and lets you record sound and video directly to your PS3's hard drive. ![]()
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